太阳老大 典范
Morninglord
"Where our god's light shines, there is hope. Where there is no light, we quest."
Prerequisite:Any divine class, must worship Amaunator
In the years following the Spellplague, Lathander, the eternally young god of new beginnings and hope, transfigured into his ancient incarnation Amaunator. Although Amaunator dropped the youthful mask he had worn for centuries, his experiences as the Dawn Lord shook him from his ancient mindset. Amaunator is still a dignified god of immense age, but he remembers his youth, and he encourages his followers to do the same.
As a Morninglord, you are the champion of your god's youth. The optimistic spirit of Lathander guides you as you seek to master the chaos of the new world. The fires of your god burn within you and lend you the inexhaustible energy of youth. You are tireless, fierce, rebellious and full of hope. You shine like a beacon in the darkest hours of night, inspiring those around you to greatness they never dreamed possible.
To your enemies you are the searing sun itself, shedding scorching brilliance from your form. Evil is confronted by fiery annihilation in your wake, for though you walk with Lathander's carefree spirit, your heart burns with the all-consuming fire of Amaunator.
MORNINGLORD PATH FEATURES
Militant Dawn (11th level): When you use any channel divinity power, you can also choose an enemy within 5 squares of you to take radiant damage equal to your Charisma modifier.
Unflagging Energy (11th level): When you spend an action point to take an extra action to make an attack, that attack is a critical hit on a roll of 18 or higher
Burning Radiance (16th level): Whenever you hit with a power that has the radiant keyword, the target gains vulnerability 10 to radiant damage until the end of your next turn.
Pure Glow Morninglord Attack 11
With a whispered prayer, a warm, white radiance spreads from you in waves that burn your foes with holy energy.
Encounter ✦ Divine, Implement, Radiant
Standard Action Close burst 5
Targets: Each enemy in the burst
Attack: Intelligence vs. Will, Wisdom vs. Will, or Charisma vs. Will
Hit: 2d8 + Intelligence, Wisdom, or Charisma modifier radiant damage.
Effect: Until the end of your next turn, enemies that begin their turn in the burst take 10 radiant damage.
Rising Sun Morninglord Utility 12
Radiance emanating from you soothes the spirits and wounds of your allies, knitting rent flesh and granting them the strength they need to continue the fight.
Daily ✦ Divine, Healing
Minor Action Close burst 5
Targets: You and each ally in the burst
Effect: You and your allies regain hit points equal to 5 + your Charisma modifier.
Sustain Minor: Bloodied allies within 5 squares regain hit points equal to your Charisma modifier.
Lance of Dawn Morninglord Attack 20
With eye-burning brilliance, a nimbus of radiant power streaks into your foe, filling your enemy with holy energy.
Daily ✦ Divine, Implement, Radiant
Standard Action Ranged 10
Target: One creature
Attack: Intelligence vs. Will, Wisdom vs. Will, or Charisma vs. Will
Hit: 3d10 + Intelligence, Wisdom, or Charisma modifier radiant damage.
Effect: Ongoing 5 radiant damage (save ends). Each time the target fails the saving throw against this ongoing damage, increase the ongoing damage by 5.
渗透之光|Pervasive Light
前提: 11级,任意神术职业
增益: 当你以不造成光耀伤害的攻击命中一个具有光耀易伤的目标时,你造成等同于此易伤值的额外伤害
附著光辉|Clinging Radiance
前提: 11级,任意神术职业
增益: 当你以一个带有光耀关键字的神术攻击威能命中一个目标时,该目标失去任何隐蔽或全隐蔽且不能获得隐蔽和全隐蔽,直到你下一回合结束