作者 主题: 社会背景  (阅读 225 次)

副标题:

离线 弑君者伊恩

  • 但他举起了投枪!
  • 版主
  • *
  • 帖子数: 4153
  • 苹果币: 3
    • 卷轴之路TRPG
社会背景
« 于: 2025-01-07, 周二 22:12:17 »
主楼链接
始终如一的男人。

  规则链接点我。专区链接
关于PF1魔战士魔战士随笔

离线 弑君者伊恩

  • 但他举起了投枪!
  • 版主
  • *
  • 帖子数: 4153
  • 苹果币: 3
    • 卷轴之路TRPG
Re: 社会背景
« 回帖 #1 于: 2025-01-07, 周二 22:13:03 »
基础背景特性(社会) A~B

杂技师 Acrobat
类型:基础(社会)    出自《终极战役》

你自幼接受训练,有能力做出惊人的大胆壮举。你在特技检定上获得+1背景加值,且你在使用攀爬技能尝试加速攀爬时只承受–2罚值,而不是正常的–5罚值。


异族养子 Adopted
类型:基础(社会)    出自《终极战役》

你被一个和你不同族的人收养,在一个不属于你的社会中养大。为此,你具有了你的养父母和他们的社会的一些种族特征,并可立刻选择一个你的养父母种族的种族特性。


和蔼可亲 Affable
类型:基础(社会)    出自《纯净勇士》

你性格和蔼可亲,无论走到哪里都会与人交上朋友、为他们提供帮助。在旅途中,你会停下来协助别人,讲有趣的故事,并经常在当地酒馆为顾客买单。你会给遇到的人带来欢乐,因此,你经常参加重要的活动或成果丰硕的聚会,甚至成为许多家族的荣誉成员。人们认为你值得信赖,愿意与你分享信息。你在收集信息的交涉检定中获得+2背景加值,且只花费正常时间的一半。此外,交涉和知识(地方)始终是你的本职技能。


地底盟友 Allies in the Deep
类型:基础(社会)    出自《黑暗地域的英雄》

你懂得在必要时与道德有问题的人友好相处。你在用于影响邪恶生物的基于魅力的技能检定中获得+1背景加值。你必须拥有非邪恶阵营才能选择此背景。


野心勃勃 Ambitious
类型:基础(社会)    出自《终极战役》

你会在比你更强大的家伙面前表现出自信——有时候这是不可理喻的。你在影响比你拥有的生命骰数至少多5个的生物的交涉检定上获得+4背景加值。


无伤大雅 Amiable Blunder
类型:基础(社会)    出自《平衡勇士》

你随和的举止有时可以让你从尴尬的社交场合甚至受到谴责的失礼行为中恢复过来。每天一次,当你在交涉检定中失败5点或更多,并导致NPC对你的态度恶化时,你可以立即以自由动作尝试一次对抗相同DC的交涉检定。如果您在第二次交涉检定中成功,则角色的态度不会改变,就像你在原来的检定中失败4点或更少一样。


Amiable Briber
类型:基础(社会)    出自《冒险者的兵器库2》

需求 艾布萨罗姆
你贿赂他人的尝试通常以玩笑或恶作剧的形式出现。当某人第一次拒绝你的贿赂时,即使贿赂通常会冒犯此人(例如你的交涉检定失败了5点或更多),此人对你的态度也不会恶化。



祖传盔甲 Ancestral Armor
类型:基础(社会)    出自《古人血脉》

你继承了一套古老的塔塔垮(Tar Taargadth)盔甲。你在开始游戏时拥有一套自选的精制品盔甲。你必须擅长该盔甲,并且盔甲的总价格不能超过300金币。


奥罗登史学家 Arodenite Historian
类型:基础(社会)    出自《奥术选集》

你相信从奥罗登留在历史上的印记中可以收集到很多有用的信息,为此尽你所能地了解他的功绩和教诲。这让你对不同类型的信息间存在什么样的关联有了深刻的洞见。如果你在知识(神秘、历史或宗教)检定中失败,你可以在1轮后重投该检定,在重投中使用其他两项技能之一的加值。


工匠 Artisan
类型:基础(社会)    出自《终极战役》

你曾师从一位工匠,或者你的父母就是技艺精湛的工匠。你的一项工艺技能获得+2背景加值(由你选择)。


书虫 Avid Reader
类型:基础(社会)    出自《任务与战役》

年轻时,你贪婪地阅读了某个冒险者行会或是像探索者协会这样的博学组织的成员提供的书籍和卷轴,并将这些英勇冒险者的故事内化于心。选择一项知识技能。你总能在所选知识技能的检定中取10,即使在分心或受到威胁时也是如此。
推荐角色:奥西里昂人、探索者、塔尔多人。



中庸之道 Balanced Determination
类型:基础(社会)    出自《巨龙的传承》

你欣赏帝龙治世的中庸之道。每天一次,在尝试对抗来自其他生物的法术能力前,你可以唤起习自这些巨龙的决心。你在这次豁免检定中取10(将​​d20骰子的结果视为10)。


私生子 Bastard
类型:基础(社会)    出自《终极战役》

你是非婚生子。你一直都是社会的局外人,也是你家庭的局外人。这种视角磨练了你的洞察力。你在察言观色检定中获得+1背景加值,且察言观色始终是你的本职技能。


野兽羁绊 Beast Bond
类型:基础(社会)    出自《终极战役》

你与动物有着亲密的关系。你在驯养动物检定和骑术检定中获得+1加值。这些技能之一(由你选择)始终是你的本职技能。


野兽之子 Beastkin
类型:基础(社会)    出自《荒野英雄》

选择一种特定类型的动物(例如狼或猿类)。你从婴儿时期就被这种类型的动物或动物群抚养长大。你学会了它们的生活方式,并且与你的野兽亲人的共同点比与任何类人种族的成员都多。你在生存检定中获得+1背景加值,并且可以随意以类法术能力使用动物交谈术来与抚养您的动物类型进行交流。


缚灵者之血 Binder's Blood
类型:基础(社会)    出自《怪物召唤者手册》

你的血统能向上追溯到许多巨灵召唤者,让你天生就对巨灵束缚术的深奥之处有着更深刻的洞见。当你直接与巨灵互动时,你在任何基于魅力的检定中获得+2背景加值。


炸裂城的生意人 Brastlewark Businessman
类型:基础(社会)    出自《格拉利昂的侏儒》

需求 侏儒
你和切利亚斯炸裂城(Brastlewark)的侏儒精英们一起度过了一段时光,这使你对炼金术有了更多的了解,并在该行业拥有了现成的人脉。你在所有工艺(炼金术)检定中获得+2背景加值。



一针见血 Bruising Intellect
类型:基础(社会)    出自《终极战役》

你的聪明才智能一针见血地伤害到别人的自尊心。威吓永远是你的本职技能,且你可以在进行威吓检定时使用智力调整值取代魅力调整值。


恶霸 Bully
类型:基础(社会)    出自《终极战役》

你在一个弱者被忽视的环境中长大,经常不得不诉诸威胁或暴力才能让别人听见自己的声音。你在威吓检定中获得+1背景加值,且威吓始终是你的本职技能。


官僚的宠儿 Bureaucrat's Favored
类型:基础(社会)    出自《王庭英雄》

需求 和奥西里昂的黑色穹顶(Black Dome)王庭有所联系
你拥有索西斯(Sothis)政府的青睐。每周一次,你可以尝试一个DC20交涉或威吓检定,以进入某个“非请勿入”的场所或活动,例如一座政府大楼或一场贵族舞会。

« 上次编辑: 2025-01-09, 周四 08:24:21 由 弑君者伊恩 »
始终如一的男人。

  规则链接点我。专区链接
关于PF1魔战士魔战士随笔

离线 弑君者伊恩

  • 但他举起了投枪!
  • 版主
  • *
  • 帖子数: 4153
  • 苹果币: 3
    • 卷轴之路TRPG
Re: 社会背景
« 回帖 #2 于: 2025-01-07, 周二 22:13:44 »
基础背景特性(社会) C

精妙的贿赂 Calculated Bribe
类型:基础(社会)    出自《内海骑士》

需求 坚毅守则(Code of Perseverance)
如果你遵守此守则,你将敏锐地意识到行动和商品的价值。每天一次,在与商人讨价还价或与其他智慧生物达成交易时,你可以在检定的结果揭晓前,花费相当于你的等级×10的金币来重投你刚刚进行的交涉检定。你必须接受重掷的结果,即使它比原来的更差。此外,你开始游戏时获得一套价值100金币的奢华贵族服装。



冷漠 Callous
类型:基础(社会)    出自《反英雄手册》

你一生中经历了许多磨难,这使你对他人的苦难变得冷漠,不会轻易被悲伤的故事所左右。在对抗那些试图通过赢得你的同情来欺骗你的生物的唬骗检定时,你在察言观色检定中获得+4背景加值。


街溜子 Canter
类型:基础(社会)    出自《终极战役》

你在小偷和恶棍的环绕中长大,丝毫不会因为他们不同寻常的说话方式和措辞方式感到惊慌。任何试图使用唬骗向你传递秘语的人都能在唬骗检定中获得+5加值。当你尝试使用察言观色破解秘语时,你会获得+5背景加值。


PFS Legal Carnal Attraction [Link]
Source Agents of Evil pg. 10
You know how to ask the wrong questions the right way, granting you a +2 trait bonus on Diplomacy (gather information) and Knowledge (local) checks regarding whichever vice fascinates you: drugs, forbidden lore, gambling, illegal fighting, or a similar debauchery or indecency.

Charming
类型:基础(社会)    出自《终极战役》

Blessed with good looks, you’ve come to depend on the fact that others find you attractive. You gain a +1 trait bonus when you use Bluff or Diplomacy on a character that is (or could be) sexually attracted to you, and a +1 trait bonus to the save DC of any language-dependent spell you cast on such characters or creatures.。


PFS Legal Chelish Sympathizer [Link]
Source Spymaster's Handbook pg. 6
You feed intelligence to the Thrice-Damned House of Thrune for your own gain or ideological reasons and are given valuable clues gathered by other Chelish spies in exchange. Once per month while in an Inner Sea region settlement of at least 2,000 people, you can call upon these connections to gain an edge in a verbal duel (Pathfinder RPG Ultimate Intrigue 176) or gain a +2 bonus on one Bluff, Diplomacy, or Intimidate check.

街童 Child of the Streets
类型:基础(社会)    出自《终极战役》

You grew up on the streets of a large city, and as a result you have developed a knack for picking pockets and hiding small objects on your person. You gain a +1 trait bonus on Sleight of Hand checks, and Sleight of Hand is always a class skill for you.。


PFS Legal Chip on the Shoulder [Link]
Source Bastards of Golarion pg. 23
When someone pushes you, you push back. Whenever a creature fails an Intimidate check against you, you gain a +2 trait bonus on your next Intimidate check against that creature. Intimidate becomes a class skill for you.

PFS Legal Civilized [Link]
Source Ultimate Campaign pg. 59
You are well versed in the local laws, customs, and politics. You gain a +1 trait bonus on Knowledge (nobility) checks and Knowledge (local) checks. Knowledge (local) is always a class skill for you.

PFS Legal Clever Wordplay [Link]
Source Pathfinder Society Primer pg. 11
Your cunning and logic are more than a match for another’s confidence and poise. Choose one Charisma-based skill. You attempt checks with that skill using your Intelligence modifier instead of your Charisma modifier.

PFS Legal Collector [Link]
Source Gnomes of Golarion pg. 15
Requirement(s) Gnome
You have a small, bizarre collection of apparently worthless items, such as rusty nails, animal droppings, clockwork cogs, or bent spoons. You find this strange menagerie useful in ways no non-gnome could understand. Seeking new items to add to this collection is endlessly fascinating to you, and while no one else may understand why a Chelish horsenail is worthy to add to your collection when a dwarven wheelbarrow nail is not, it all makes sense to you. Select one of the following skills: Craft (any one), Disable Device, Escape Artist, Perform (any one), or Spellcraft. Whenever you have your collection within 5 feet of you, you gain a +2 trait bonus on all checks made with the selected skill. Once this skill has been selected, it cannot be changed, nor can you gain it for any other collection you begin amassing.

PFS Legal Competitive [Link]
Source Quests and Campaigns pg. 21
You grew up and were raised around fabulous sporting events, and your youth was consumed with a driving need to be better than everyone else. Any hint of a contest spurs you to your greatest heights of potential. Whenever another creature within 30 feet attempts a skill check and you attempt a check with the same skill before the start of that creature’s next turn, you gain a +1 trait bonus on your check (this includes attempting an opposed skill check against the creature).

Suggested Characters: Brevans, Kurgess worshipers, Sargavans.

Contagious Mettle [Link]
Source Knights of the Inner Sea pg. 27
Requirement(s) Code of Valor
If you follow this code, you gain a +1 trait bonus on Will saves against fear. In addition, any allies adjacent to you receive a +1 morale bonus on Will saves against fear.

PFS Legal Contemptuous [Link]
Source Antihero's Handbook pg. 7
Whether you are a commoner who has come to despise the haughty upper crust or a holier-than-thou noble who can’t stand being around the unwashed masses, your contempt drives you to study carefully, making sure you always have the upper hand in social exchanges with them. You gain a +1 trait bonus on Knowledge (local) checks and Knowledge (nobility) checks, and one of these skills becomes a class skill for you.

Convincing Liar [Link]
Source Faction Guide pg. 63
Requirement(s) Bellflower Network
You’ve spent your life perfecting the art of half-truths in order to accomplish what you need to. You gain a +1 trait bonus on Bluff or Intimidate checks and one of these skills (your choice) is a class skill for you.

PFS Legal Criminal [Link]
Source Ultimate Campaign pg. 60
You spent your early life robbing and stealing to get by. Select one of the following skills: Disable Device, Intimidate, or Sleight of Hand. You gain a +1 trait bonus on that skill, and it is always a class skill for you.

PFS Legal Criminal Roots [Link]
Source Spymaster's Handbook pg. 6
Your family has long operated outside the law. You gain a +2 trait bonus on Diplomacy checks to influence criminals and on Intimidate checks to influence law-abiding citizens, but take a -2 penalty on Diplomacy checks to influence law-abiding citizens. Diplomacy or Intimidate (your choice) is a class skill for you.

PFS Legal Criminally Connected [Link]
Source Antihero's Handbook pg. 7
You have spent a lot of time dealing with the criminal underworld—so much that it might be hard for observers to see you as distinct from it. However, this familiarity gives you a leg up on heroes who refuse to muddy their reputation. While in settlements, you gain a +1 trait bonus on Knowledge (local) checks and on Diplomacy checks to gather information.

PFS Legal Cutting Condescension [Link]
Source Heroes of the Streets pg. 10
The Sable Company has taught you to quickly get compliance from those in your way. You gain a +2 trait bonus on Intimidate checks to force a creature to act friendly towards you, and can attempt such checks in half the normal time.

PFS Legal Cynical [Link]
Source Antihero's Handbook pg. 7
You have seen many heroes in your time, but you see only their capacity for failure and the ways they fall short of being truly good. This practice in looking past facades has proven a useful skill. You gain a +1 trait bonus on saving throws against illusions and charm effects.

PFS Legal Cynical Ear [Link]
Source Bastards of Golarion pg. 27
Neither honeyed tongues or righteous wrath move you much. Add 2 when determining your Hit Dice for Intimidate checks, and increase the DC of all Diplomacy checks against you by 2.
« 上次编辑: 2025-01-10, 周五 23:44:00 由 弑君者伊恩 »
始终如一的男人。

  规则链接点我。专区链接
关于PF1魔战士魔战士随笔

离线 弑君者伊恩

  • 但他举起了投枪!
  • 版主
  • *
  • 帖子数: 4153
  • 苹果币: 3
    • 卷轴之路TRPG
Re: 社会背景
« 回帖 #3 于: 2025-01-07, 周二 22:14:13 »
PFS Legal Darklands Scholar [Link]
Source Heroes of the Darklands pg. 12
Unsatisfied with mere stories, you have spent years researching journals and firsthand accounts of those who explored the Darklands before you. You gain a +2 trait bonus on Knowledge checks to identify the weaknesses of Darklands creatures.

PFS Legal Darklands Trader [Link]
Source Heroes of the Darklands pg. 7
You’re familiar with Nar- Voth’s trade routes and negotiation involving the denizens of the Darklands. You gain a +1 trait bonus on Diplomacy checks relating to subterranean trade and on Knowledge (dungeoneering) checks relating to subterranean creatures. Select one of these skills to be a class skill for you.

Debauchery Defier [Link]
Source Heroes of the High Court pg. 3
Requirement(s) Associate with the court of the Imperial Palace of Taldor
You are particularly adept at resisting addiction. You must fail two saving throws in a row to become addicted to a drug.

PFS Legal Deep Cover [Link]
Source Spymaster's Handbook pg. 6
You have lived a double life since your youth, perhaps to avoid persecution for your true identity or in service to an enemy of the people or group associated with your cover identity. You can always take 10 on Bluff and Disguise checks to assume and maintain your cover identity. Bluff or Disguise (your choice) is a class skill for you.

PFS Legal Destined Diplomat [Link]
Source Ultimate Campaign pg. 60
Your relationship with your eidolon gives you some clout with other outsiders. You gain a +2 trait bonus on Diplomacy checks toward outsiders, and Diplomacy is always a class skill for you.

Detect Disobedience [Link]
Source Champions of Corruption pg. 7
You have an uncanny ability to spot a mutiny brewing. You gain a +2 trait bonus on Sense Motive checks to detect when an underling is trying to hide something from you, and can attempt such checks instead of Perception checks to notice and react to a subordinate’s surprise attack against you.

Dismantle Order [Link]
Source Knights of the Inner Sea pg. 27
Requirement(s) Code of Revolution
If you follow this code, your appreciation for unfettered social freedom allows you to locate supporters of law with supernatural ease. Once per day, you can use detect law as a spell-like ability (caster level 1st). If you have levels in a class that can cast detect law, your caster level for this spell-like ability is equal to that class level.

PFS Legal Doublespeak [Link]
Source Bastards of Golarion pg. 23
It isn’t what you say—it’s how you say it. You gain a +2 trait bonus on Bluff checks to pass along secret messages.

PFS Legal Draconic Destiny [Link]
Source Legacy of Dragons pg. 3
Whether you are aware of it or not, the moment of your birth was but one part of a far-reaching machination in a dragon's grand design, and the influence of that mysterious plan makes you a little harder to kill. When dying, you gain a +2 trait bonus on Constitution checks to become stable. In addition, you die from hit point loss only once your hit points equal or exceed a negative amount equal to your Constitution score + 2.

PFS Legal Dragon Pact [Link]
Source Legacy of Dragons pg. 3
At some point your family served a dragon, and acted as its emissary to others. Some members of your family have benefited from this arrangement, gaining some small fraction of that dragon's noble bearing. Choose one category of true dragon (chromatic, metallic, primal, etc.). You gain a +1 trait bonus on Diplomacy checks against that category of dragon and a +1 trait bonus on Intimidate checks against all creatures of the dragon type that are not of the same category of true dragon.

PFS Legal Dragon-Hunted [Link]
Source Legacy of Dragons pg. 7
You’ve survived being hunted by the draconic nightmares on the Shackles islands of Dahak’s Fang, Dahak’s Horn, or Dahak’s Tooth. You gain a +1 trait bonus on Will saves against fear effects, and against any saving throw from a spell or effect created by a dragon.

PFS Legal Drake Anatomist [Link]
Source Legacy of Dragons pg. 7
You gain a +1 trait bonus on damage rolls against creatures with the dragon creature type, and a +2 trait bonus on Knowledge (arcana) checks to identify dragons and their special powers and vulnerabilities.

Dusk Market Bribery [Link]
Source Black Markets pg. 8
You learned how to bribe by watching Dusk Market merchants interact with Westcrown’s dottari guards. Reduce the amount of gold you must spend to bribe a guard or official or compensate a conjured creature by 5%.

PFS Legal Ecumenical [Link]
Source Disciple's Doctrine pg. 3
Your childhood in Magnimar (or in a similar cosmopolitan city) taught you to recognize signs of worship of demigods such as empyreal lords. You gain a +2 trait bonus on Knowledge (religion) checks involving entities other than the most influential gods. You also gain a +2 trait bonus on Diplomacy checks to influence worshipers of such entities.

PFS Legal Elemental Negotiator [Link]
Source Elemental Master's Handbook pg. 3
You have traveled to the Elemental Planes under the protection of a powerful group of merchants or spellcasters. At character creation, you learn one of the following languages as a bonus language: Aquan, Auran, Ignan, or Terran. Additionally, your options for bonus languages from having a high Intelligence score include the other three elemental languages, in addition to those language options allowed by your race and class. You gain a +2 trait bonus on Diplomacy and Bluff checks when using one of these languages to communicate with a creature originating from the language’s corresponding Elemental Plane.

Enemy of Slavers [Link]
Source Knights of the Inner Sea pg. 26
Requirement(s) Code of Freedom
If you follow this code, you are known to be single-minded with regard to slavery, and this fervent belief is easily perceived by others. Those who deal in flesh have a greater desire to appease you before matters escalate to confrontation, knowing that your wrath will be unwavering and swift. You gain a +2 trait bonus on Diplomacy and Intimidate checks made to sway the minds of slavers and anyone who otherwise keeps innocent people against their will.

PFS Legal Escaped Captive [Link]
Source Heroes of the Darklands pg. 12
Whether you were on your way to becoming a drow slave or slated for the ghoul chattel pits, you very narrowly avoided a life of miserable captivity. You make a habit of avoiding restraints or tight spaces, gaining a +1 trait bonus on Escape Artist checks and a +2 trait bonus to CMD to avoid being pinned.

PFS Legal Etymologist [Link]
Source Gnomes of Golarion pg. 15
Requirement(s) Gnome
When you, like all other young gnomes, were taught the hodgepodge Gnome language, you became curious about the original meaning of each word and what language it was derived from. Anytime you come across a new language, you are immediately absorbed by both how it works and what words you can co-opt from it for the Gnome language. You gain a +1 trait bonus on Linguistics checks, know one additional bonus language, and treat Linguistics as a class skill.

PFS Legal Excellent Penmanship [Link]
Source Blood of the Ancients pg. 21
You are a master of calligraphy, an art once highly valued in Lung Wa and still held in high esteem in Lingshen. The DC to detect forgeries you create increases by 2. If you attempt to persuade someone via a written message, you gain a +2 bonus on any Bluff, Diplomacy, or Intimidate check attempted for that communication. Linguistics is always a class skill for you.

PFS Legal Explorer [Link]
Source Gnomes of Golarion pg. 15
Requirement(s) Gnome
Though many gnomes settle down in communities large enough and interesting enough to provide them with all the stimulation they need to ward off the Bleaching, you’re never going to be one of them. You are always looking around the next bend in the road or over the next hill, past the borders of where you are to where you want to be. At the beginning of each character level, select one desired terrain type from the following list: cold, desert, forest, jungle, mountains (including hills), plains, planes (other than the Material Plane), swamp, underground (including caves and dungeons), urban, or water. You gain a +2 bonus on all Survival checks made in your desired terrain type. At the beginning of each level, you must select a new desired terrain type to replace the old one (you cannot take the same desired terrain type two levels in a row).

PFS Legal Expressive Pantomime [Link]
Source Monster Summoner's Handbook pg. 10
You have learned to express yourself without having to depend on words. When attempting a Bluff check to deliver a secret message, you can take a –5 penalty on the check to communicate a simple message even to creatures that do not share a language with you. You cannot communicate with mindless creatures.
始终如一的男人。

  规则链接点我。专区链接
关于PF1魔战士魔战士随笔

离线 弑君者伊恩

  • 但他举起了投枪!
  • 版主
  • *
  • 帖子数: 4153
  • 苹果币: 3
    • 卷轴之路TRPG
Re: 社会背景
« 回帖 #4 于: 2025-01-07, 周二 22:14:41 »
花言巧语 Fast Talker
类型:基础(社会)    出自《终极战役》

你从小就总能让自己陷入麻烦,因此早早地练就了一口伶牙俐齿。你的唬骗检定获得+1背景加值,且唬骗总是你的本职技能。


Feral speech does not allow a PC to learn Druidic. Feral Speech [Link]
Source Heroes of the Wild pg. 5
You were raised in a community that included numerous individuals who spoke with creatures of the wild. You gain one of the following languages of your choice as a bonus language: Aklo, Aquan, Auran, Giant, Ignan, or Sylvan. With your GM’s permission, you can instead select Druidic, but druids are protective of their language—you are likely to find yourself hunted by druids wishing to eliminate you as a threat to their sole ownership of their secrets.

PFS Legal For the Money [Link]
Source Agents of Evil pg. 10
You gain a +2 trait bonus on skill checks to haggle prices or negotiate payment; this bonus increases to +4 if you are in a position of military or economic power over your target. You also gain a +1 trait bonus on Appraise checks and Appraise is always a class skill for you.

PFS Legal Founders' Heritage [Link]
Source Arcane Anthology pg. 10
You can trace your family line back to one of the founding families of Absalom that was called by Aroden to aid him in establishing the city because of their vision and potential. You gain a +1 trait bonus on Charisma-based skill checks to influence citizens of Absalom.

PFS Legal Free Spirit [Link]
Source Quests and Campaigns pg. 21
You respect the freedom of others to speak as they will. Your rough-and-tumble youth taught you that everyone deserves a chance to say her piece. After all, you can always simply choose to ignore the speaker. You gain a +1 trait bonus on saving throws against languagedependent and effects with the sonic descriptor. In addition, the DC to Intimidate you increases by 2.

Suggested Characters: Andorens, Desnans, Erastil worshipers.

PFS Legal Friend in Every Town [Link]
Source Ultimate Campaign pg. 60
You have no problem making friends and learning information from them wherever you go. You gain a +1 trait bonus on all Knowledge (local) checks and Diplomacy checks. One of these skills (your choice) is always a class skill for you.

PFS Legal Friends in High Places [Link]
Source Quests and Campaigns pg. 21
You have often seen lawbreakers go free when they demonstrate they have friends in high places, and so you put special effort into befriending powerful people yourself. Whenever you are in an area in which you have used the Diplomacy skill to gather information, you gain a +1 trait bonus on Diplomacy and Intimidate checks. This bonus increases to +2 when dealing with government officials.

Suggested Characters: Absalom natives, Aspis Consortium agents, Taldans.

PFS Legal Friends in Low Places [Link]
Source Bastards of Golarion pg. 25
Outcasts know their own, and that knowledge opens doors and loosens tongues. Gathering information in lower quarters, such as vice dens and poorer districts, takes you 1d2 hours (instead of 1d4 hours). In addition, the attitudes of any destitute or impoverished NPCs you interact with begin one step closer to helpful.

PFS Legal Fury of the Red [Link]
Source Legacy of Dragons pg. 6
Somewhere in your family line, the mystic power of red dragons was infused into one of your relatives. If you ever take a class that requires you to select a draconic heritage, you must select a red dragon as your type. After successfully completing a charge attack, you gain a +2 trait bonus on Will saves for a full round.

Gesture Expertise [Link]
Source Black Markets pg. 24
You are adept at nonverbal communication. You can use a sign language or gestural system to send complex messages quickly in combat, and with a successful DC 15 Linguistics check, you can express yourself clearly enough to communicate basic messages to people who do not understand your gestures. You gain a +2 trait bonus to send secret messages via gestures using the Bluff skill, and to understand gestures with the Linguistics skill.

PFS Legal Gifted Smuggler [Link]
Source Adventurer's Armory 2 pg. 3
Requirement(s) Ostenso
You have a knack for hiding goods on your person. Any small object you attempt to hide on your body is treated as an extraordinarily small object for the purpose of Sleight of Hand checks.

PFS Legal Gregarious [Link]
Source Quests and Campaigns pg. 21
At least once in your childhood, your family moved for a reason you didn’t understand and you were forced to leave behind your old friends and make new ones. Ever since, you have always been the first to meet strangers, make new friends, and welcome travelers. You learned that first impressions are the most important, and have a knack for making a good one. Once per day, when you attempt a Diplomacy check to improve a creature’s attitude toward you, you may choose to reroll the check after the first roll is made but before the results are revealed. You must take the second result, even if it is worse.

Suggested Characters: Eagle Knights, Garundi, Pathfinders.

PFS Legal Grief-Filled [Link]
Source Ultimate Campaign pg. 60
You are no stranger to loss and intense emotions. You gain a +2 trait bonus on all saving throws against emotion spells and effects.

PFS Legal Grim Optimism [Link]
Source Quests and Campaigns pg. 21
Growing up with no one to rely on but yourself, you learned to keep a realistic view of your situation and avoid falling into the trap of cynicism with a healthy dose of wit. As a standard action, you can joke about a troublesome situation to lighten the load of dealing with it for yourself and others. You and all allies within 30 feet who can hear you gain a +2 morale bonus on saving throws against fear and pain effects for 1d4 rounds. A character cannot benefit from this effect more than once in 24 hours.

Suggested Characters: Galtans, Rahadoumi, Ustalavs.

PFS Legal Hardly a Fool [Link]
Source Champions of Purity pg. 11
You have always been able to ferret out lies and deception. Maybe you worked as an investigator for a time, you came from a place rife with lies, or you’ve studied the human condition long enough to read a person’s face and get to the heart of his message. You gain a +1 trait bonus on Sense Motive checks and a +1 trait bonus on saving throws against illusion effects.

PFS Legal Harvester [Link]
Source Ultimate Campaign pg. 60
You were trained to harvest all parts of an animal with care and precision. You gain a +1 trait bonus on Profession (tanner) or Profession (trapper) checks, and you may make these checks as if you were trained in the skill even if you have no ranks. Additionally, you do not risk poisoning yourself whenever you handle or apply poison taken from a venomous creature.

PFS Legal Heart of Two Worlds [Link]
Source Bastards of Golarion pg. 19
Born into a world split in twain, you are particularly skilled at understanding and empathizing with those around you. You gain a +2 trait bonus on Diplomacy and Sense Motive checks involving creatures that belong to the same race (or, if human, ethnicity) as your mother or father.

PFS Legal Hellknight Ancestry [Link]
Source Cheliax, Empire of Devils pg. 19
At least one of your parents was a Hellknight, and you see the orders as the embodiment of civic virtue. You gain a +2 trait bonus on Diplomacy checks to influence Hellknights and a +2 trait bonus on Intimidate checks to influence enemies of the Hellknights.
« 上次编辑: 2025-01-10, 周五 23:46:39 由 弑君者伊恩 »
始终如一的男人。

  规则链接点我。专区链接
关于PF1魔战士魔战士随笔

离线 弑君者伊恩

  • 但他举起了投枪!
  • 版主
  • *
  • 帖子数: 4153
  • 苹果币: 3
    • 卷轴之路TRPG
Re: 社会背景
« 回帖 #5 于: 2025-01-07, 周二 22:15:15 »
PFS Legal Imposing Scion [Link]
Source Ultimate Campaign pg. 60
The reputation of your bloodline grants you a degree of fearful respect. You gain a +1 trait bonus on Intimidate checks. If your bloodline is keyed to a specific creature type, your trait bonus increases to +2 when interacting with creatures of that type.

PFS Legal Inexorable Authority [Link]
Source Champions of Balance pg. 7
When you speak with the full weight of law, your conviction lends you a terrible presence. You gain a +2 trait bonus on Intimidate checks when enforcing or pronouncing a lawful judgment that you’re legitimately deputed to enforce or pronounce.

PFS Legal Infernal Colleague [Link]
Source Heroes of the High Court pg. 3
Requirement(s) Associated with the court of the Imperial Palace in Cheliax
Your experience working with devils has given you nerves of steel. You gain a +2 trait bonus on Will saves to resist fear effects created by outsiders.

PFS Legal Influence [Link]
Source Ultimate Campaign pg. 60
Your position in society grants you special insight into others, and special consideration or outright awe from others. Choose one of the following skills: Diplomacy, Intimidate, or Sense Motive. You gain a +1 trait bonus on that skill, and it is always a class skill for you.

PFS Legal Jistkan Scholar [Link]
Source Blood of the Ancients pg. 17
You have specialized in studying Jistkan history and culture. You gain Jistka as a bonus language and a +1 trait bonus on all Knowledge checks related to the Jistka Imperium.

PFS Legal Keleshite Princess [Link]
Source Qadira, Gateway to the East pg. 15
Requirement(s) Qadiran Keleshite female
You have been raised to expect obedience from those around you, regardless of their station, and are not shy about demanding what you want. You gain a +1 trait bonus to Diplomacy and Intimidate checks, and one of these skills (your choice) is always a class skill for you.

PFS Legal King in Waiting [Link]
Source Legacy of Dragons pg. 7
You’ve been raised with tales of the great linnorms, and taught that the death curses of these vile dragons cannot stop the truly mighty. You gain a +1 trait bonus on saves to resist curses and spells with the curseUM descriptor and a +3 trait bonus on saves to resist curses originating from a linnorm.

PFS Legal Knowing the Enemy [Link]
Source Ultimate Campaign pg. 60
You know a good deal about your most dire enemies. You gain a +1 trait bonus on checks with the Knowledge skill corresponding to your first favored enemy choice, and that Knowledge skill is always a class skill for you.

Law Enforcer [Link]
Source Knights of the Inner Sea pg. 27
Requirement(s) Code of Vigilance
If you follow this code, you are always alert to those who transgress against the laws of civilization. You receive a +2 bonus on Sense Motive checks to gain a hunch from social situations, and begin play with a pair of masterwork manacles.

PFS Legal Life of Toil [Link]
Source Ultimate Campaign pg. 60
You have lived a physically taxing life, working long hours for a master or to support a trade. Hard physical labor has toughened your body and mind. You gain a +1 trait bonus on Fortitude saves.

PFS Legal Lost Nobility [Link]
Source Cheliax, Empire of Devils pg. 19
Your family was prominent before the rise of Thrune, but that legacy is now forgotten by all but you. You hold every Chelish government official (including Hellknights) personally responsible for your lost glory. You gain a +1 trait bonus on attack and damage rolls against these officials.

PFS Legal Maestro of the Society [Link]
Source Shattered Star Player's Guide pg. 5, Faction Guide pg. 63
Requirement(s) Bard, Pathfinder Society
The skills of Golarion’s greatest musicians are at your fingertips, thanks to the vast treasure trove of musical knowledge in the vaults beneath the Grand Lodge in Absalom. Studying this knowledge gives you the ability to use your bardic performance an additional 3 rounds per day.

PFS Legal Malevolent Temptations [Link]
Source Blood of the Coven pg. 3
You have resisted or escaped the temptations of a disguised hag, and you learned much from your encounter. You gain a +1 trait bonus on Sense Motive checks and a +2 trait bonus on saving throws to disbelieve illusions.

Marked by Unknown Forces [Link]
Source Bastards of Golarion pg. 19
That which has marked you for power has also given you proof to show others. You may cast light three times per day as a spell-like ability, but this ability only targets the palm of your hand, and it manifests as a glowing sigil representing your ominous birth—a holy or unholy symbol, a demonic symbol, or perhaps some other distinctive marking established by you and your GM. Those who recognize this symbol have a starting attitude toward you of one step closer to friendly (if they are followers of or scholars studying the sign) or one step closer to hostile (if they are opposed to the sign or its followers).

PFS Legal Master Messenger [Link]
Source Adventurer's Armory 2 pg. 3
Requirement(s) Riddleport
Your secret messages are rarely misunderstood. If you fail your Bluff check to pass a simple message by 5 or more, you deliver no message instead of delivering the wrong message.

PFS Legal Mediator [Link]
Source Champions of Purity pg. 9
You have a way with calming tempers, using cool logic to sooth heated disagreements, and you were always the one to settle arguments among your friends, family, and community. You receive a +1 trait bonus on Diplomacy checks. In addition, you receive a +1 trait bonus to the DC of any charm or compulsion effect that does not provide ongoing control and results in peaceful acts, such as calm emotions, sleep, or a suggestion to lay down arms.

PFS Legal Memorable [Link]
Source Quests and Campaigns pg. 21
Growing up amid a large number of children, you learned quickly how to get others’ attention and keep it. When you modify a character’s attitude with the Diplomacy or Intimidate skill, the attitude change lasts 1-1/2 times longer than it otherwise would. Whenever you create a fear or mind-affecting effect that imposes a penalty or bonus with a duration of at least 2 rounds, it lasts 1 additional round after it would normally end. For example, if you demoralize a foe with an Intimidate check and beat the DC by 5, the victim is shaken for 3 rounds instead of the usual 2 rounds.

Suggested Characters: Free Captains, gnomes, Keleshites.

PFS Legal Mentored [Link]
Source Ultimate Campaign pg. 60
A tutor or private instructor guided you in learning your art, profession, or trade, and through your education, you became capable of teaching and guiding others. Choose a single Craft, Perform, or Profession skill. You gain a +1 trait bonus on checks with that skill. You also gain a +1 trait bonus when you aid another’s skill check with any skill.

PFS Legal Mercenary [Link]
Source Ultimate Campaign pg. 60
For everything there is a price, and you are a negotiator at heart. You gain a +2 trait bonus on Diplomacy, Intimidate, and Sense Motive checks made while negotiating payment for a quest or a service that you provide.

PFS Legal Merchant [Link]
Source Ultimate Campaign pg. 60
You lived your life as a merchant, buying and selling goods. You gain a +1 trait bonus on any Appraise and Sense Motive checks you attempt while bargaining for the price of goods. Appraise is always a class skill for you.

PFS Legal Mock Gladiator [Link]
Source Heroes of the Streets pg. 16
You have learned how to work a crowd in Magnimar’s mock-gladiator fights. Choose one weapon. You take no penalty on attack rolls when dealing nonlethal damage with that weapon, and once per day if you score a critical hit with the weapon, you can immediately attempt an Intimidate check to demoralize your target.

Monster Scholar [Link]
Source Monster Hunter's Handbook pg. 3
Your study of monsters keeps you well informed. Choose either Knowledge (arcana), Knowledge (dungeoneering), or Knowledge (nature). Whenever you succeed at a Knowledge check to identify a creature and its special powers—or vulnerabilities—with the chosen skill, you gain one additional piece of useful information (as if your skill check result had been 5 higher).

Monster Stalker [Link]
Source Monster Hunter's Handbook pg. 3
You’ve been raised to hunt certain beasts. Choose either aberrations, animals, dragons, fey, magical beasts, oozes, or vermin. You gain a limited version of the scent ability (15 feet normal, 30 feet upwind, 5 feet downwind) that detects only your chosen creature type.
始终如一的男人。

  规则链接点我。专区链接
关于PF1魔战士魔战士随笔

离线 弑君者伊恩

  • 但他举起了投枪!
  • 版主
  • *
  • 帖子数: 4153
  • 苹果币: 3
    • 卷轴之路TRPG
Re: 社会背景
« 回帖 #6 于: 2025-01-07, 周二 22:16:14 »
天生领袖 Natural-Born Leader
类型:基础(社会)    出自《终极战役》

你总是在领袖的位置上被众人寄予众望,你清晰地记得童年早期的一次事件,当时你带领几个孩子完成了一个单凭个人无法实现的目标。所有由你领导的部属、追随者或召唤生物在对抗影响心灵效果的意志豁免上获得+1士气加值。如果你拥有领导力专长,你的领导力值将获得+1背景加值。


Nightstalls Navigator [Link]
Source Black Markets pg. 8
Long exposure to the endless variety of the Nightstalls grants you a +2 trait bonus on Diplomacy checks to gather information and on Knowledge (local) checks to recall information about criminal activities. One of these (your choice) is always a class skill for you.

Noble Savage [Link]
Source Faction Guide pg. 63
Requirement(s) Ulfen Guard
You hail from the fringes of civilization or the bottommost strata of society, but something in your character makes that seem endearing. You gain a +2 trait bonus on Diplomacy and Perform checks when dealing with people of high social standing.

PFS Legal Nonchalant Thuggery [Link]
Source Cheliax, Empire of Devils pg. 19
You are adept at keeping witnesses from noticing that anything is wrong. You gain a +4 trait bonus on Bluff checks to keep others from noticing your aggressive actions.

Numerian Fluid Indulger [Link]
Source Heroes of the High Court pg. 3
Requirement(s) Associated with the court of the Palace of Fallen Stars in Numeria
You have tasted Numerian fluids many times. Once per day after rolling to determine the side effects of consuming a Numerian fluid (Pathfinder Campaign Setting: Numeria, Land of Fallen Stars 28), you can roll on the table again, but you must take the second result.

PFS Legal Obnoxious [Link]
Source Antihero's Handbook pg. 7
You have long since forgotten to care what people think about you— though your interactions are always memorable, at the very least. Choose Perform (act), Perform (comedy), Perform (oratory), or Perform (sing); you gain a +1 trait bonus on checks with the chosen skill and gain it as a class skill.

PFS Legal Official Ties [Link]
Source Spymaster's Handbook pg. 6
You maintain a friendship with one or more figures of authority. You have minor sway with one of these figures if your game uses individual influence (Ultimate Intrigue 102). You gain a +2 trait bonus on Diplomacy checks to influence people in positions of authority aware of your contact and who have an attitude of no worse than indifferent toward the government the contact represents. You also take a -2 penalty on Diplomacy checks to influence criminals and agents of opposing governments, if those characters are aware of your association with authorities. If you lose your contact, you lose the benefits of this trait for 1 month, after which you can make a new contact.

PFS Legal Ordinary [Link]
Source Ultimate Campaign pg. 61
The only thing extraordinary about your appearance is its ordinariness. You carry yourself in an understated way, and many people who see your face soon forget it. You gain a +4 trait bonus on Stealth checks whenever you attempt to hide in a crowd.

PFS Legal Orphaned [Link]
Source Ultimate Campaign pg. 61
You grew up separated from your birth parents, and had to learn to watch out for yourself. You gain a +1 trait bonus on Survival checks, and Survival is always a class skill for you.

PFS Legal Outsider Enemy [Link]
Source Blood of the Ancients pg. 27
One of your ancestors was a conjurer who specialized in binding outsiders of a particular type. You have inherited some of his skills, but also some of his enemies. Choose a single outsider subtype. The DC of your spells increases by 1 against outsiders of the chosen subtype. Outsiders of the chosen subtype gain a +1 morale bonus on attack and damage rolls made against you, and their starting attitude toward you is reduced by one step.

PFS Legal Pack Savvy [Link]
Source People of the Wastes pg. 23
You have learned how to gain the respect of gnolls in your region, and you know something of their social structure. You gain a +3 trait bonus on Charisma-based skill checks when dealing with gnolls.

Passionate Inertia [Link]
Source Champions of Corruption pg. 11
Your passions drive your thinking so irresistibly that even magic struggles to change your mind. You gain a +2 trait bonus on Will saves to resist having your mind changed about something, but you take a –1 penalty on Will saves to resist temptation and compulsions you might reasonably be already inclined toward.

穷苦人 Poverty-Stricken
类型:基础(社会)    出自《终极战役》

你的童年充满艰辛,你的父母总是要精打细算每一枚铜币。饥饿与你如影随形,你常常不得不风餐露宿。你的生存检定获得+1背景加值,且生存总是你的本职技能。


PFS Legal Practiced Disruptor [Link]
Source Heroes of the Streets pg. 17
You are experienced at facing off against spellcasters. You can attempt Knowledge (arcana) checks untrained; if you have ranks in that skill, you instead gain a +1 trait bonus on those checks. The concentration DC to cast a spell defensively in your threatened area increases by 1.

PFS Legal Preternatural Awareness [Link]
Source Blood of the Coven pg. 3
Multiple encounters with fell magic have left you wary. You gain a +2 trait bonus on Perception and Sense Motive checks to notice cursed objects, haunts, and magically disguised creatures.

PFS Legal Questing Hellknight [Link]
Source Path of the Hellknight pg. 56
Requirement(s) Lawful alignment
You are a quick study when it comes to local laws. Once per day, you can attempt a Knowledge (local) check untrained to recall information about local laws, rulers, and popular locations. Additionally, you gain a +1 trait bonus on Knowledge (local) checks, and Knowledge (local) is a class skill for you. You must be of a lawful alignment to take this trait.
« 上次编辑: 2025-01-10, 周五 23:52:58 由 弑君者伊恩 »
始终如一的男人。

  规则链接点我。专区链接
关于PF1魔战士魔战士随笔

离线 弑君者伊恩

  • 但他举起了投枪!
  • 版主
  • *
  • 帖子数: 4153
  • 苹果币: 3
    • 卷轴之路TRPG
Re: 社会背景
« 回帖 #7 于: 2025-01-07, 周二 22:16:41 »
PFS Legal Reassuring Advice [Link]
Source Arcane Anthology pg. 10
You’ve studied the speeches and writings of a leader or thinker who served as a reassuring voice in her community in the turbulent times after Aroden died, painfully learning which portions of Aroden’s advice no longer applied and what of his writings could still be usefully applied. Once per day, you can speak Aroden’s words of encouragement to grant any human a +1 insight bonus on any attack roll, saving throw, or skill check of his choice within the following hour. The choice to use the insight bonus must be made before the related roll is made.

Red Silk Frankness [Link]
Source Black Markets pg. 9
You learned from the Forthright Men, the Coins’ peace-keeping thieves’ guild, to use candor to avoid trouble. You gain a +5 trait bonus on Diplomacy checks to convince others to overlook offensive or illegal acts. Diplomacy is always a class skill for you.

PFS Legal Relic-Proof [Link]
Source Pathfinder Society Primer pg. 11
Your experiments—both your successes and failures—have inured you to the effects of stored magic. You gain a +1 trait bonus on saving throws against effects produced by spell completion and spell trigger items.

PFS Legal Rest for the Wicked [Link]
Source Bastards of Golarion pg. 27
Often forced to go without food or stimulation for days at a time, you have learned to use prolonged sleep as a means of escape and a way to heal your wounds. You heal temporary ability damage at a rate of 3 points per day of complete bed rest. A normal night of rest (8 hours) still heals you at a rate of only 1 point of temporary ability damage per night of rest.

富家子 Rich Parents
类型:基础(社会)    出自《终极战役》

你出生在一个富裕的家庭,甚至可能是贵族,尽管你选择了冒险的生活,但你依然享受到了一次性的初始财富优势——你的起始财富增加至900金币。


PFS Legal Rugged Dragon Hunter [Link]
Source Legacy of Dragons pg. 6
You gain a +2 trait bonus on Survival checks to track dragons. If you have the favored terrain class ability, add a +1 bonus to check for skills affected by this ability, as long as you’re using these skills in regards to a dragon.

PFS Legal Savage [Link]
Source Ultimate Campaign pg. 61
You were born and raised in untamed lands far from civilization. You learned to survive in the elements among brutal humanoids and beasts. You gain a +1 trait bonus on Knowledge (nature) checks and a +1 trait bonus on Survival checks to get along in the wild. Knowledge (nature) is always a class skill for you.

Savant [Link]
Source Faction Guide pg. 63
Requirement(s) Kitharodian Academy
From a very young age, the ability to master performance types has come quite naturally to you. Choose a performance type. You gain a +2 trait bonus on all Perform checks made using that performance type. Perform is always a class skill for you.

PFS Legal Seafaring Reputation [Link]
Source Heroes of the Streets pg. 11
The Wave Riders’ fame helps you convince seafarers to cooperate. You gain a +1 trait bonus on Diplomacy and Intimidate checks against sailors and residents of Absalom.

PFS Legal Secret-Keeper [Link]
Source Quests and Campaigns pg. 21
Growing up in a land where paranoia fills the air and any accusation of heresy or dissent can spell doom for whole families, you learned very quickly to keep a secret. You gain a +1 trait bonus on Bluff checks and a +1 trait bonus on saving throws against divinations, domination effects, and effects that would compel you to speak the truth.

Suggested Characters: Chelaxians, Galtans, Nidalese.

PFS Legal Seeker [Link]
Source Ultimate Campaign pg. 61
You are always on the lookout for reward and danger. You gain a +1 trait bonus on Perception checks, and Perception is always a class skill for you.
探寻者 Seeker
类型:基础(社会)    出自《终极战役》

你总是时刻留意着报酬与危险。你的察觉检定获得+1背景加值,且察觉总是你的本职技能。


PFS Legal Self-Reliant [Link]
Source Heroes of the Wild pg. 5
You know how to work with your hands and aren’t dependent on complex tools. When attempting Craft checks, you take no penalty when using improvised tools. At the GM’s discretion, you can attempt certain Craft checks even when no tools are available, though you take a –2 penalty.

Signature Moves [Link]
Source Bastards of Golarion pg. 21
You’re known for some unique item that has become your trademark. Your starting equipment includes a single masterwork item worth less than 900 gp, and you gain a +1 trait bonus on Bluff and Intimidate checks while wielding this item in one or both hands.

PFS Legal Simple Disciple [Link]
Source Ultimate Campaign pg. 61
You picked up skill in a craft or a profession during your time at a monastery. You gain a +1 trait bonus on checks with a Profession or Craft skill of your choice.

PFS Legal Slave Runner [Link]
Source Spymaster's Handbook pg. 6
You witnessed or were party to the rescue of a halfling from Chelish slavery by the Bellflower Network or Eagle Knights. Once per day when attempting to directly free a slave, you gain a +2 trait bonus on your choice of an Acrobatics check, an Escape Artist check, a Stealth check, or a skill check attempted as part of a heist (Ultimate Intrigue 118) or pursuit (Ultimate Intrigue 142)

PFS Legal Snowbound [Link]
Source Quests and Campaigns pg. 21
You came of age in a place with harsh winters amid a culture that rewarded you for testing your limits in the cold. You gain a +1 trait bonus on saving throws against cold effects and a +2 trait bonus on Fortitude saves against the effects of cold weather.

Suggested Characters: Irriseni, Kellids, Ulfen.

PFS Legal Student of Philosophy [Link]
Source Quests and Campaigns pg. 21
You were trained in a nowdefunct philosophical tradition—such as that of the nowdestroyed Galtan universities or Lirgeni astrologers—and learned to use logic and reason to persuade others. You can use your Intelligence modifier in place of your Charisma modifier on Diplomacy checks to persuade others and on Bluff checks to convince others that a lie is true. (This trait does not affect Diplomacy checks to gather information or Bluff checks to feint in combat.)

Suggested Characters: Arodenites, Galtans, Sodden Lands natives.

PFS Legal Style Sage [Link]
Source Ultimate Campaign pg. 61
You have a passion for history and news concerning monastic disciplines. You gain a +1 trait bonus on checks with your choice of either Knowledge (local) or Knowledge (history), and the one you choose is always a class skill for you. In addition, you gain a +1 trait bonus on Diplomacy checks made to gather information about any person with levels in monk.

Subjective Truth [Link]
Source Champions of Corruption pg. 9
You are able to divorce your knowledge of the facts from your beliefs about the truth, and thus from your facial expressions and body language. You gain a +2 trait bonus on Bluff checks to lie, provided the person you’re lying to has never known you to lie to him. Failing this check counts as being caught in a lie by the target, negating any future use of this bonus against that person.

PFS Legal Supportive [Link]
Source Quests and Campaigns pg. 21
You were forced to get by in an isolated enclave, whether surrounded by a community that feared and suspected you or in a remote locale far from other people, and you became practiced at assisting your friends. You gain a +1 trait bonus on skill checks to use the aid another action.

Suggested Characters: Halflings, Mwangi, Tians.

疑心重 Suspicious
类型:基础(社会)    出自《终极战役》

你在早年发现某个你信任的人,可能是兄长或父母,经常对你认为已经说定的事情撒谎,这让你总是迅速质疑他人的主张。你的察言观色检定获得+1背景加值,且察言观色总是你的本职技能。
« 上次编辑: 2025-02-25, 周二 22:57:27 由 弑君者伊恩 »
始终如一的男人。

  规则链接点我。专区链接
关于PF1魔战士魔战士随笔

离线 弑君者伊恩

  • 但他举起了投枪!
  • 版主
  • *
  • 帖子数: 4153
  • 苹果币: 3
    • 卷轴之路TRPG
Re: 社会背景
« 回帖 #8 于: 2025-01-07, 周二 22:16:56 »
PFS Legal Talented [Link]
Source Ultimate Campaign pg. 61
You are a virtuoso musician, actor, or storyteller. You gain a +1 trait bonus on checks with a single Perform skill (your choice), and all Perform skills are always class skills for you.

PFS Legal Tireless Logic [Link]
Source Ultimate Campaign pg. 61
Your curious mind figures out even the most complex problems. Once per day when you make an Intelligence-based skill check or ability check, you can roll twice and take the better result.

Triaxus-Trained [Link]
Source Legacy of Dragons pg. 7
You have been trained in intricate dragon-handling techniques that originated on Triaxus. You gain a +1 trait bonus on Perception checks, and a +1 trait bonus on skill checks attempted as part of trying to influence a dragon.

PFS Legal Tropical Upbringing [Link]
Source Quests and Campaigns pg. 21
You were raised in searing-hot deserts, plains, jungles, or other areas, and developed an impressive resistance to heat. You gain a +1 trait bonus on saving throws against fire effects and a +2 trait bonus on Fortitude saves against the effects of hot weather.

Suggested Characters: Garundi, Keleshites, Mwangi.

PFS Legal Trustworthy [Link]
Source Ultimate Campaign pg. 61
People find it easy to put their faith in you. You gain a +1 trait bonus on Bluff checks made to fool someone. You also gain a +1 trait bonus on Diplomacy checks, and Diplomacy is always a class skill for you.

PFS Legal Truth's Agent [Link]
Source Ultimate Campaign pg. 61
You are skilled at weeding out information. You gain a +1 trait bonus on all Diplomacy checks made to gather information and all Knowledge (local) checks. Knowledge (local) is always a class skill for you.

Unabashed Gall [Link]
Source Champions of Balance pg. 11
Your total indifference to the law even as you’re breaking it is such that those watching you are stunned. Whenever you commit an unexpected and outrageously unlawful act (such as knowingly destroying or stealing something) that would elicit a hostile response from another creature, you may attempt a Bluff check opposed by the opponent’s Sense Motive check. If you’re successful, you and any allies who were willfully expecting your unlawful deed may act in a surprise round. For each ally willfully expecting your unlawful deed, you take a cumulative –2 penalty on your Bluff check. If your Bluff check fails, there is no surprise round. Regardless of whether your Bluff check succeeds, you and any allies willfully taking advantage of your unlawful deed treat your initiative checks for the duration of combat as though you had each rolled a 1.

PFS Legal Unbalanced Insight [Link]
Source Agents of Evil pg. 11
You gain Aklo as a bonus language, and gain a +2 trait bonus on all saving throws to resist any effects or spells originating from aberrations that cause confusion or fear.

PFS Legal Unintentional Linguist [Link]
Source Ultimate Campaign pg. 61
You can speak with outsiders. You gain a +1 trait bonus on all Linguistics checks, and you begin play knowing one of the following languages (in addition to those granted by your race and Intelligence modifier): Abyssal, Aquan, Celestial, Ignan, Infernal, Protean, or Terran.

PFS Legal Unnatural Revenge [Link]
Source Ultimate Campaign pg. 61
You gain a +2 trait bonus on all Intimidate checks against creatures of the animal, fey, or plant type, and Intimidate is always a class skill for you.

PFS Legal Unpredictable [Link]
Source Ultimate Campaign pg. 61
Your actions often seem random and chaotic to others, but there is a method to your madness. You gain a +1 trait bonus on Bluff checks, and Bluff is always a class skill for you.

PFS Legal Untapped Potential [Link]
Source Legacy of Dragons pg. 6
You’ve been part of one of Mengkare’s minor experiments. Once per day, you can cast detect or telekinetic projectile as a spelllike ability, with a caster level equal to your character level.

PFS Legal Unwelcome Business [Link]
Source Merchant's Manifest pg. 2
You specialize in delivering or procuring shipments where those commodities are not allowed or where your identity would elicit negative bias. You gain a +1 trait bonus on Disguise or Sleight of Hand checks, and that skill becomes a class skill for you. In addition, choose one humanoid species; you ignore the –2 penalty on Disguise checks to disguise yourself as a member of that species.

PFS Legal Veiled Disciple [Link]
Source Ultimate Campaign pg. 61
Trained in espionage, you’re skilled at passing messages and staying on task. You gain a +1 trait bonus on Bluff checks made to pass secret messages and a +1 trait bonus on saving throws against charm and compulsion effects.

PFS Legal Vengeful (Social) [Link]
Source Antihero's Handbook pg. 7
You were brutally betrayed, and you have dedicated yourself to pursuing revenge. Choose a humanoid subtype that is not your own from the following list: dwarf, elf, gnome, halfling, or human. You gain a +2 trait bonus on Intimidate checks against creatures with that subtype.

PFS Legal Vigilant Spycatcher [Link]
Source Heroes of the Streets pg. 10
Paranoid parents or a military trainer taught you to keep vigilant for spies. If you roll less than 10 on Perception checks to see through disguises, determine your result as if you had rolled 10.

PFS Legal Voices in your Head [Link]
Source Heroes of the Darklands pg. 12
Through pacts with eldritch beings or a simple quirk of circumstance, your voice has an uncanny rapport with those swept up in madness. Once per day as an immediate action, you can issue a command to a confused creature within 30 feet. This allows the creature to immediately reroll on the confused condition table on page 566 of the Pathfinder RPG Core Rulebook, and you can pick which of the two actions—the action of its initial roll or that of the reroll—the creature takes. Confused creatures do not need to understand you for this trait to take effect.

PFS Legal Wanderlust [Link]
Source Quests and Campaigns pg. 21
Your childhood was brightened by the new places you constantly saw as you traveled with your parents, who were merchants. Still excited by travel, you gain great energy when traveling overland. Treat your base land speed as 10 feet higher when determining your overland speed.

Suggested Characters: Desnans, halflings, Varisians.

PFS Legal Wasteland Vargrant [Link]
Source People of the Wastes pg. 24
You have spent most of your life learning how to survive in wastelands, and a lack of normal survival resources apparent in the environment is not a problem for you. When you gain this trait, pick one type of wasteland from the following list: blighted, Abyssal, desert, or waterlogged. You gain a +2 trait bonus on Survival checks in that type of wasteland terrain. (The GM determines whether terrain falls into the chosen type of wasteland.) Once you choose a type of wasteland terrain to gain this benefit in, you cannot change it later.

PFS Legal Weathered Emissary [Link]
Source Ultimate Campaign pg. 61
Your travels in the wildlands gave you insight into how to survive their dangers and communicate with their inhabitants. You gain a +1 trait bonus on all Linguistics and Survival checks, and Linguistics is always a class skill for you.

Wicked Leader [Link]
Source Champions of Corruption pg. 12
You gain a +1 trait bonus on Charisma checks against evil creatures. If you select the Leadership feat or the Vile Leadership feat (see page 14) at any point when you meet the prerequisites for that feat, you can recruit a cohort who is up to 1 level lower than you (instead of the normal requirement that your cohort must be 2 or more levels lower than you are) as long as your cohort is evil.

Wiscrani Ear [Link]
Source Heroes of the Streets pg. 17
You have a keen ear for the movements of thieves and monsters. You can always take 10 on Perception checks, even when stress and distractions would normally prevent you from doing so.

PFS Legal Worldly [Link]
Source Ultimate Campaign pg. 61
You have acquired an unusual breadth of life experience—more than others of your age, race, or culture. Once per day when attempting a skill check for a skill you’re untrained in, you can roll twice and take the better result.
始终如一的男人。

  规则链接点我。专区链接
关于PF1魔战士魔战士随笔