作者 主题: 4e 的精靈 (英文+圖)  (阅读 9638 次)

副标题: 巫師的聖誕禮物~

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4e 的精靈 (英文+圖)
« 于: 2007-12-21, 周五 14:44:12 »
http://www.wizards.com/default.asp?x=dnd/dramp/20071221

最底還有一項種族專長.

Elf

Quick, wary archers who freely roam the forests and wilds.

Racial Traits

Average Height: 5' 7"-6' 0"
Average Weight: 100-130 lb.


Ability Scores: +2 Dexterity, +2 Wisdom
Size: Medium
Speed: 7 squares
Vision: Low-light

Languages: Common, Elven
Skill Bonuses: +2 Nature, +2 Perception

Elven Accuracy
Elf Racial Power
With an instant of focus, you take careful aim at your foe and strike with the legendary accuracy of the elves.
Encounter
Free Action
Personal
Effect: Reroll an attack roll. Use the second roll, even if it's lower.

Elven Weapon Training: You gain proficiency with the longbow and the shortbow.
Wild Step: You ignore difficult terrain when you shift (even if you have a power that allows you to shift multiple squares).
Group Awareness: You grant non-elf allies within 5 squares a +1 racial bonus to Perception checks.
Elven Accuracy: You can use elven accuracy as an encounter power.


Wild and free, elves guard their forested lands using stealth and deadly arrows from the trees. They build their homes in close harmony with the forest, so perfectly joined that travelers often fail to notice that they have entered an elven community until it is too late.

Play an elf if you want …

    * to be quick, quiet, and wild;
    * to lead your companions through the deep woods and pepper your enemies with arrows;
    * to play a ranger, a rogue, or a cleric.

Physical Qualities

Elves are slender, athletic folk about as tall as humans. They have the same range of complexions as humans, tending more toward tan or brown hues. A typical elf's hair color is dark brown, autumn orange, mossy green, or deep gold. Elves' ears are long and pointed, and their eyes are vibrant blue, violet, or green. Elves have little body hair, but males often grow long sideburns. They favor a wild look to their hair, which is often a shaggy mass of braids.

Elves mature at about the same rate as humans but show few effects of age past adulthood. The first sign of an elf's advancing age is typically a change in hair color -- sometimes graying but usually darkening or taking on more autumnal hues. Most elves live to be well over 200 years old and remain vigorous almost to the end.

Playing an Elf

Elves are a people of deeply felt but short-lived passions. They are easily moved to delighted laughter, blinding wrath, or mournful tears. They are inclined to impulsive behavior, and members of other races sometimes see elves as flighty or impetuous, but elves do not shirk responsibility or forget commitments. Thanks in part to their long life span, elves sometimes have difficulty taking certain matters as seriously as other races do, but when genuine threats arise, elves are fierce and reliable allies.

Elves revere the natural world. Their connection to their surroundings enables them to perceive much. They never cut living trees, and when they create permanent communities, they do so by carefully growing or weaving arbors, tree houses, and catwalks from living branches. They prefer the primal power of the natural world to the arcane magic their eladrin cousins employ. Elves love to explore new forests and new lands, and it's not unusual for individuals or small bands to wander hundreds of miles from their homelands.

Elves are loyal and merry friends. They love simple pleasures -- dancing, singing, footraces, and contests of balance and skill -- and rarely see a reason to tie themselves down to dull or disagreeable tasks. Despite how unpleasant war can be, a threat to their homes, families, or friends can make elves grimly serious and prompt them to take up arms.

At the dawn of creation, elves and eladrin were a single race dwelling both in the Feywild and in the world, and passing freely between the two. When the drow rebelled against their kin, under the leadership of the god Lolth, the resulting battles tore the fey kingdoms asunder. Ties between the peoples of the Feywild and the world grew tenuous, and eventually the elves and eladrin grew into two distinct races. Elves are descended from those who lived primarily in the world, and they no longer dream of the Feywild. They love the forests and wilds of the world that they have made their home.

Elf Characteristics: Agile, friendly, intuitive, joyful, perceptive, quick, tempestuous, wild.

Male Names: Adran, Beiro, Carric, Erdan, Gennal, Heian, Lucan, Peren, Rollen, Soveliss, Therren, Varis.

Female Names: Adrie, Birel, Chaedi, Dara, Ennia, Farall, Harrel, Iriann, Lia, Mialee, Shava, Thia, Valenae.

Elf Adventurers

Three sample elf adventurers are described below.

Varis is an elf ranger and a devout worshiper of Melora, the god of the wilds. When a goblin army forced his people from their woodland village, the elves took refuge in the nearest human town, walled and guarded by soldiers. Varis now leads other elves and some human townsfolk in raids against the goblins. Although he maintains a cheerful disposition, he frequently stares into the distance, listening, expecting at any moment to hear signs of approaching foes.

Lia is an elf rogue whose ancestral forest burned to the ground decades ago. Lia grew up on the wasteland's fringes in a large human city, unable to quite fit in. Her dreams called her to the forests, while her waking hours were spent in the dirtiest parts of civilization. She joined a group of adventurers after trying to cut a warlock's purse, and she fell in love with the wide world beyond the city.

Heian is an elf cleric of Sehanine, the god of the moon. The elven settlement where he was born still thrives in a forest untouched by the darkness spreading through the world, but he left home years ago, in search of new horizons and adventures. His travels lately have brought rumors to his ears that danger might be brewing in the ancient forest, and he is torn between a desire to seek his own way in the world and a sense of duty to his homeland.


作為額外的大贈送, 下面是一項種族專長

Elven Precision [Elf]

Prerequisites: Elf, elven accuracy racial power, heroic tier
Benefit: When you use the elven accuracy power, you gain a +2 bonus to the new attack roll.
« 上次编辑: 2008-01-01, 周二 06:24:17 由 sheepy »
(10:23:05 PM) 欧剃: 咩的笑话一般不仅冷,而且是黑漆漆的阴冷?
(10:23:11 PM) 布布: 这只是,对别人来说是掉SAN值的腹黑,对咩来说仅仅是笑话而已
(10:23:45 PM) ***Sheepy 聳肩, 一笑置之
(10:24:17 PM) ***布布 死了
  D&D 4e 歿土英豪 頭兩章試譯

离线 赫森·拉威尔

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4e 的精靈 (英文+圖)
« 回帖 #1 于: 2007-12-21, 周五 14:54:20 »
很强大……
估计提夫林可以和3版能力持平。

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4e 的精靈 (英文+圖)
« 回帖 #2 于: 2007-12-21, 周五 15:30:24 »
每遭遇可用一次的重骰攻击骰能力,很好很强大,配合专长更好更强大=v=

T T,突然发现精灵都身高6尺了!
« 上次编辑: 2007-12-21, 周五 15:36:09 由 star5490 »

离线 Sheepy

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4e 的精靈 (英文+圖)
« 回帖 #3 于: 2007-12-21, 周五 15:36:27 »
就目前的 Playtest 來看, 4e PC 會比 3r PC 進行多很多的攻擊...
(10:23:05 PM) 欧剃: 咩的笑话一般不仅冷,而且是黑漆漆的阴冷?
(10:23:11 PM) 布布: 这只是,对别人来说是掉SAN值的腹黑,对咩来说仅仅是笑话而已
(10:23:45 PM) ***Sheepy 聳肩, 一笑置之
(10:24:17 PM) ***布布 死了
  D&D 4e 歿土英豪 頭兩章試譯

离线 Donnie_Brasco

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4e 的精靈 (英文+圖)
« 回帖 #4 于: 2007-12-21, 周五 16:00:11 »
因为LotR拍了电影的缘故,精灵都要增高?……
[20:54] <桃乐茜> .r d 笑笑的?
[20:54] <DiceBot> 桃乐茜进行笑笑的?检定: d20=14
[20:54] <MeLL> .r d 笑笑的智商
[20:54] <DiceBot> MeLL进行笑笑的智商检定: d20=14
[20:54] <可爱的胖胖> -.-
[20:54] <桃乐茜> ...
[20:54] * MeLL 高兴地跳入桃乐茜的怀里.
[20:54] <MeLL> 和桃子姐姐同步了
[20:55] <桃乐茜> 看来db知道不少内情呢
[20:55] <MeLL> 安多爷爷大能
[20:55] * MeLL 拜
[20:55] <Mirna> 你们就跟着胖胖不学好吧
[20:55] <可爱的胖胖> 安多爷爷不在..
[20:55] <欧芬> .r d 我真正的智商
[20:55] <DiceBot> 欧芬进行我真正的智商检定: d20=14
[20:55] <MeLL> ……
[20:55] <欧芬> ....
[20:55] <可爱的胖胖> ...............

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4e 的精靈 (英文+圖)
« 回帖 #5 于: 2007-12-21, 周五 17:02:59 »
引用
就目前的 Playtest ?砜, 4e PC 會比 3r PC 進行多很多的攻擊...
嗯,似乎多了很多额外动作和后续攻击

离线 尤冈蒙多

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4e 的精靈 (英文+圖)
« 回帖 #6 于: 2007-12-21, 周五 17:29:40 »
九剑里的Iron heart—Lighting recovery……
« 上次编辑: 2007-12-21, 周五 17:30:36 由 尤冈蒙多 »
疯子,这男人是个疯子。
有时候大家会半开玩笑地说:“呵呵,那小子真够疯的。”
有时候甚至略带敬仰地说:“喔,他太疯狂了。”
但有时候,我们不得不沉重地说:“他,可能,真的是个疯子。”

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4e 的精靈 (英文+圖)
« 回帖 #7 于: 2007-12-21, 周五 19:31:18 »
我去EN看了看评论……我和他们的意见一样……

在5格内才+1的加值实在是太OX太烦琐了!每次有PC用感知技能,就要看精灵在不在自己5格内……而且也只+1

精灵的那个种族专长……只对一个每次遭遇一次的能力起效果,+2也没高到哪去……这还消耗一个专长,怎么想怎么划不来吧!
 

离线 Sheepy

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4e 的精靈 (英文+圖)
« 回帖 #8 于: 2007-12-21, 周五 21:04:44 »
可是, 如果有別的專長能提升使用頻率, 那就很賺了... 又或者, 種族專長是額外於正常專長以外的東西. 要知道, 專長在 4e 沒那麼值錢, 個人認為最短缺的會是 Talent.

5 格那個我倒不是很在意, 因為我想通常只需要判斷隊員是否與精靈一起行動就足夠.

攻擊那邊, 除了額外動作外, 更多的怪自然需要更多的攻擊... 除非範圍攻擊氾濫成災.

種族專長有提到種族能力是先決條件之一, 可能種族能力也是可選的, 例如第一級選二項, 之後每兩三級一項種族專長或種族能力的樣子?

又或者, 如果職業的額外專長能隨意買種族專長, 那麼在沒甚麼別的好選的時候也可能是還可以的選擇... 雖然我很懷疑這情況發生的可能性. -_-
« 上次编辑: 2007-12-21, 周五 21:10:14 由 sheepy »
(10:23:05 PM) 欧剃: 咩的笑话一般不仅冷,而且是黑漆漆的阴冷?
(10:23:11 PM) 布布: 这只是,对别人来说是掉SAN值的腹黑,对咩来说仅仅是笑话而已
(10:23:45 PM) ***Sheepy 聳肩, 一笑置之
(10:24:17 PM) ***布布 死了
  D&D 4e 歿土英豪 頭兩章試譯

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4e 的精靈 (英文+圖)
« 回帖 #9 于: 2007-12-21, 周五 22:45:52 »
嗯,正式出来的时候如果还是这样的话,我也会HR成“只要和精灵队友之间没远到相互不能感知,否则这个能力就一直起效”